Agents Builders

Pokemon mascot session identity

Archived
pokemon-mascot-session-identity

Created

Jun 24, 03:27

Completed

Jun 24, 03:28

DevOps handoff

Type

Docs

Shape

ui-only

Worktree Slug

pokemon-mascot-session-identity

Repositories

mcritchie-studio

Release Train

Branch

feat/pokemon-mascot-session-identity

Pull Request

Local URL

QA URL

Production URL

docs

Acceptance Criteria

  • Culture: every session adopts a Pokemon mascot identity
  • Named souls are a deliberate expertise override

Expected Test Plan

  • component

Checks Run

No completed checks recorded.

Agent Context

Enshrine in culture.md (Identity And Addressing): every session adopts a Pokemon mascot as its handle — drawn once per session (at first task creation, per-session), tagged into the Claude Code terminal header and shown on the board crew as the build agent. It's the easy default identity. When the work calls for a specific soul's expertise (Carl backend, Shannon UI, Steffon platform, Alex docs), the session acts AS that soul, but the Pokemon stays the session signature. Mascot = identity, soul = expertise.

Stage Timeline

Who handled each stage, the time it took (measured), and the model / tokens / cost reported (best-effort) — plus who's on it right now. means the agent didn't report that metric.

  1. Created Designed
    H Haunter
    Haunter
    Model
    Duration
    Tokens
    Cost
    Completed Jun 24, 03:27 · 3 days ago
    api
  2. Designed Shipped
    9
    99536c7c-1762-4485-a5dc-70f98d58f784
    Model
    claude-opus-4-8
    Duration
    1 minute
    Tokens
    Cost
    Started Jun 24, 03:27
    Completed Jun 24, 03:28 · 3 days ago
    cli
  3. Shipped Archived
    Model
    Duration
    16 minutes
    Tokens
    Cost
    Started Jun 24, 03:28
    Completed Jun 24, 03:44 · 3 days ago

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Alex (PM)

Avi (PO)

Dev

Actual