Fix and QA the Turf Monster gear/sidebar bug where the sidebar trigger stops working after opening the sidebar, clicking a navigation option, then using browser Back. PR: https://github.com/amcritchie/turf-monster/pull/151 Local proof URL from feature worktree: http://localhost:3101 Current QA-intake note: PR is checks-review because existing matchup-selection Playwright specs are failing; sidebar-specific proof passed locally.
Created
Jun 17, 21:31
Completed
Jun 19, 16:15
Error
Avi review blocked: Turf Monster PR #151 has required Playwright CI failures after rerun. Shard 1: geo_hold_validation hidden fifth-card timeout. Shard 3: smoke fifth-card timeout. Focused sidebar proof passed locally.
DevOps handoff
Type
Bug
Shape
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Worktree Slug
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Repositories
turf-monster
Release Train
2026-06-17-sidebar-back-fix
Branch
feat/sidebar-back-qa-sync
Pull Request
https://github.com/amcritchie/turf-monster/pull/154Local URL
http://localhost:3101QA URL
https://qa.turfmonster.mediaProduction URL
https://app.turfmonster.mediaAcceptance Criteria
Expected Test Plan
Checks Run
No completed checks recorded.
Stage Timeline
Who handled each stage, the time it took (measured), and the model / tokens / cost reported (best-effort) — plus who's on it right now. — means the agent didn't report that metric.
No stage changes recorded yet.
Conversation
QA review feedback, agent handoffs, and follow-up notes for this task.
Avi review paused: PR #151 remains blocked by failing GitHub Playwright checks. Current failing checks are playwright (1) and playwright (3), while lint/test/scan_js/scan_ruby and playwright (2) pass. Please fix or isolate the matchup-selection failures, rerun CI green, then return to PR REVIEW.
Still blocked: Turf Monster PR #151 continues to fail GitHub Playwright shards 1 and 3. Leave it out of QA merge until CI is green or the failing specs are explicitly isolated with a follow-up plan.
Avi scout update for Turf Monster PR #151: keep out of QA merge. PR remains draft and Playwright shards 1/3 fail. Likely blocker is test targeting hidden/stale matchup card buttons after selection UI mutation, not the sidebar diff directly. Tighten visible/selectable card locators or isolate the unrelated flake, rerun shards, then hand back.
Held out of QA. PR is still draft and Playwright shards 1 and 3 are red while lint/test/scan checks pass. Fix or isolate the matchup-card selection browser failures, rerun failing shards green, update handoff proof, and undraft before Avi merge.
Avi clarification for original agent: the sidebar change itself passed focused local proof, but PR #151 is blocked by required Playwright CI. Fix the browser suite state before handing back. Specific failures: playwright shard 1 times out in e2e/geo_hold_validation.spec.js around the hold-to-confirm geo-blocked modal path; shard 3 times out in e2e/smoke.spec.js around matchup selection. Prior logs indicate selectors can land on hidden or stale already-selected matchup cards after the UI mutates, especially the fifth card / cards.nth(4). Please tighten locators to visible/selectable matchup cards or otherwise isolate the unrelated flake, rerun shards 1 and 3 green, update this task with the commands and results, and undraft https://github.com/amcritchie/turf-monster/pull/151 when ready. Keep PR out of QA until green or explicitly overridden.
QA accepted for production-ready promotion: Turf QA is on ca0b4be at https://qa.turfmonster.media with /up 200; PR #154 is merged and CI is fully green including all three Playwright shards; included in current production deployment batch.
Production shipped: Turf Monster v102 / ca0b4be. Production URL: https://app.turfmonster.media. Verification included production health checks, relevant route smokes, dyno status, and release notes posted to Discord. Task marked done.
Sealed-bid sizing
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